Combat and Actions

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[edit] Basics of Actions

  • The Actions a character can take are based entirely on the weapons that character is wielding, their distance to their target, and the number of Action Points they have available
  • Offensive Actions:
    • Some deal straight damage
    • Some are Effects that decrease one or more of the target's Points each turn
    • Some are area-based and may affect other enemies near the target (to a lesser degree)
  • Defensive Actions:
    • Some increase Points either immediately or a little each turn
    • Some increase resistance to certain types of attacks
    • Some inflict damage on an attacker, reducing any of the attacker's four Points
  • A basic Action may be based on one skill, but there are also combo Actions that require two skills
  • The cost of an Action depends on the speed of the weapon (or weapons if it's a combo action and the skills are split between weapons)


Related Pages:
Skills
Items
Actions: Advanced Concepts
Battles (more about Battles and their outcomes)
Stats (more about the stats used in battles and found on items)